Group Project – IntroSetting ArchitectureVisual StyleEnvironmental ConditionsAbsurdities GROUP PROJECT – INTRO Welcome to the GAA Themed Group Project. You will begin officially working on this project as of now, and will wrap it up at the end of Semester...
Intro to UVs Week 6 Coursework INTRO TO UVS By now, you should be familiar with the concept of UV maps in 3D. In short – UV maps are 2D surfaces that are wrapped around polygonal 3D surfaces in order to provide precise texture placement. The best analogy I can...
Setting up a Picket Fence – part 01 Setting the Curve – part 02 For-Loops – part 03 Connecting the Pickets and Posts – part 04 Week 5 Coursework SETTING UP A PICKET FENCE – PART 01 In this lesson we will go in-depth about setting up a...
Engineer an Asset Generator Procedural Approach Week 4 Coursework ENGINEERING AN ASSET GENERATOR As you’ve realized by now, Houdini is a great building tool in the sense that if the construction logic is established and sound, the amounts of variety you can...
Nodes Nodes Nodes Commonly Used Nodes Copying Objects Week 3 Coursework NODES NODES NODES Think of Nodes as tiny, mini-machines that are excellent are doing one thing really well. This is true for the majority of the nodal workflows you will encouter in your pursuit...
Procedural Workflow Approaches Houdini Workflow Coursework PROCEDURAL WORKFLOW APPROACHES The best way to explore a procedural workflow approach is to actually start with a non-procedural one, and then compare the two. We will start with a simple example that will 1)...